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1.
Artificial intellitgence for computer game: an introduction by John David Funge by
  • Funge, John David
Material type: Text Text
Language: English
Publication details: Wellesley A K Peters 2004
Availability: Items available for loan: National Institute of Technology, Silchar (1)Call number: 006.3 FUN.

2.
Computer Graphics Software Construction by
  • Rankin, John R
Material type: Text Text
Language: English
Publication details: Englewood Cliffs, NJ Prentice Hall 01/1988
Availability: Items available for loan: National Institute of Technology, Silchar (2)Call number: 004.75 RAN, ...

3.
Keys Solving Computer Adventure Games, Vol. II by
  • Simon, M. K
Material type: Text Text
Language: English
Publication details: New York, NY Prentice Hall Press 03/1988
Availability: Items available for loan: National Institute of Technology, Silchar (1)Call number: 000.527 .

4.
Compute's Third Book of Commodore 64 Games
Material type: Text Text
Language: English
Publication details: Greensboro, NC Compute! Publications, Incorporated 04/1987
Availability: Items available for loan: National Institute of Technology, Silchar (1)Call number: 000.951 .

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